On The Edges Of The Galaxy, Limitless Possibilities Unfold With The Vistas Of New Horizons Reflected In Their Eyes, Colonists Set Out To Create Societies Through Hope, Perseverance, And Hard Work However, Even On The Fringe Galactic Turmoil Can Upend Their New Lives, Forcing Colonists To Put Their Skills To Different UsesForge New Civilizations Amongst The Wilds Of The Outer Rim With Far Horizons This Rulebook Expands Upon The Edge Of The Empire Roleplaying Game, Adding New Content For Colonist Characters As Well As Any Other Characters Interested In Building New Lives For Themselves Construct A Personal Base Of Operations, Become The Hottest Name In Galactic Entertainment, Or Enforce Justice With A Cool Eye And Steady Hand.This Supplemental Rulebook Includes Expanded Character Options Including Motivations, Obligations, Species And Specializations New Signature Abilities That Allow Colonists To Excel In Their Chosen Profession Equipment And Vehicles, Valuable For Nearly Any Venture Useful Guidance For GMs Looking To Challenge Their Players With Interesting Social Encounters, And To Integrate Colonist Characters Into Larger Campaigns. The Edge of the Empire books are pretty thin This is only 96 pages, so you don t get a lot for your money The nice parts of this book are that you get 3 new races to play, 3 new options for colonist characters, and a section for the GM which gives rules for running a homestead or business as a base of operations for a group, which is a nice alternative to having a ship as a base of operations I would say if you are playing a colonist character or are a GM who would like to run a homestead b
Great for what it is, but not essential to play the game.
- 96 pages
- Far Horizons
- Sam Stewart
- 24 January 2018 Sam Stewart